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MFC OpenGL Tutorials

In this set of tutorials I want to demonstrate how you can use OpenGL with MFC. There are other tutorials on the web, but I found them difficult to understand when I first started using MFC and OpenGL together in the same application. Although they have improved over the past year and a half, I have decided to share with you my way of doing things.

It is probable that my method can be improved upon a million times over, but my goal is just to get you started. When I was learning to programme, I got better results from starting off with a simple example rather than having to understand the code in a really complicated programme that has all the bells and whistles. If you understand how something works you can then improve it with greater efficiency.

Note: For each of these tutorials, it is assumed that you know how to set up your MS Visual C++ project and to include the necessary OpenGL *.lib files (you need to do this for MFC projects to).

Tutorial 1 - A simple MFC window with OpenGL rendering inside it

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